to a building plot and displays these as frame.
Zoning.cga: Applies zoning definitions such as setbacks, maximum building height etc.
Urban Planning tools Here is an overview of the CGA-files that will be used in this tutorial: Masterplanning develops a schematic design for the building plots, which is in line with the zoning regulations that were just defined.Īs you will see, CityEngine can be used in multiple contexts, disciplines, and planning phases for your projects. Zoning defines and displays the zoning regulations as maximum building height and setbacks for the development area. Urban Planning Tools gives an overview of the CGA-files that we will use to accomplish our urban planning tasks. Here is an overview of this tutorial: Many people may find this quite intuitive and more flexible, especially for small to medium-sized contexts. Since writing custom distribution rules for building placement patterns can result in quite complex CGA code, we propose in this tutorial to simply use either point shapes or manually created footprint shapes of any form, as a faster way to control the footprint distribution. This tutorial shows how CityEngine's procedural modeling can successfully be applied to a point and polygon "feature-driven" semi-automated workflow. Changes are immediately reflected in reported key figures such as FAR (floor area ratio). As it is typical work in CityEngine, the refinement of the designs are mostly done by adapting shapes, positions, and changing attributes in the Inspector. Feedback-loops with clients are easily managed by sharing the proposed design options via CityEngine WebScene. CityEngine is particularly well suited to deal with such processes of iterative nature. What this simplified example covers in about two hours would take several months up to several years in reality. In reality, these processes are influenced by a large number of factors, such as a variety of stakeholder interests, budget, project phasing, mobility targets, capacity of infrastructure (public transport, supply and waste), listed buildings, nature conservation, etc. (This tutorial was developed in collaboration with Matthias Buehler () and the Swiss urban planning company SEILER&SEILER (), who use CityEngine extensively for their daily work.) Of course, urban planning processes are typically reaching a much higher level of complexity than the simplified case described in this tutorial. In this tutorial we are developing a schematic design for this area that meets the city's zoning regulations. The goal is to design a mixed use quarter, where shopping, living, and working will take place. For this purpose, we are using a fictitious example of a development area with nine building plots in the center of a city. Introduction This tutorial describes how CityEngine can be used to work for typical urban planning tasks. This tutorial describes how CityEngine can be used for typical urban planning tasks.
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